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 Post subject: Re: Some stuff ive been working on.
PostPosted: Sun Aug 09, 2009 6:41 pm 
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Joined: Sat Aug 08, 2009 11:14 pm
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Location: New Zealand
nice stuff :o

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 Post subject: Re: Some stuff ive been working on.
PostPosted: Sun Aug 09, 2009 9:44 pm 
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Joined: Sat Jan 26, 2008 3:27 am
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thanks. So i just finished the first sprite for a huge monster, i know you said do 64x64 for big creatures or objects but i wanted to do something a bit bigger haha :) was wondering if monsters bigger than that would work in the game.

Heres the first sprite. took like most my free time today haha xD
(the black square at the feet represents 32x32, and the bmp looks better of course :P)


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forest giant1 jpg.jpg
forest giant1 jpg.jpg [ 4.34 KiB | Viewed 319 times ]
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 Post subject: Re: Some stuff ive been working on.
PostPosted: Sun Aug 09, 2009 9:56 pm 
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Joined: Fri Jan 18, 2008 12:25 am
Posts: 204
Zithrax wrote:
thanks. So i just finished the first sprite for a huge monster, i know you said do 64x64 for big creatures or objects but i wanted to do something a bit bigger haha :) was wondering if monsters bigger than that would work in the game.

Heres the first sprite. took like most my free time today haha xD
(the black square at the feet represents 32x32, and the bmp looks better of course :P)


It looks good, but there are a few issues with it.

Firstly, the perspective is off, you should check out the tutorial forums and see how humans are drawn (creatures tutorial), it should give you some insight on how you could correct it.

Second, it looks to be 128x128 (at first glance), which wont work for our tile system. Although, its not too difficult to rescale it to 64x64 (some pixel artists routinly draw at large sizes, and rescale to smaller when finished)

I like it, looks like a mountain giant or something.

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 Post subject: Re: Some stuff ive been working on.
PostPosted: Sun Aug 09, 2009 10:10 pm 
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Joined: Sat Jan 26, 2008 3:27 am
Posts: 28
cool, ill check it out and see what i can do.

edit: frik haha xD i do see how i messed up big.... im goin away for a few days ill fix it later.


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 Post subject: Re: Some stuff ive been working on.
PostPosted: Wed Feb 10, 2010 12:25 pm 
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Joined: Thu Jan 24, 2008 7:44 pm
Posts: 7
Location: Dristin.com?
<Waves at Zithrax>


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 Post subject: Re: Some stuff ive been working on.
PostPosted: Mon Feb 15, 2010 10:44 pm 
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Joined: Sat Jan 26, 2008 3:27 am
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hey! :)


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 Post subject: Re: Some stuff ive been working on.
PostPosted: Wed Aug 04, 2010 12:30 am 
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Joined: Sat Jan 26, 2008 3:27 am
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So. its been a long time, finally decided to make a few more things... this is what i made tonight. I might work on some stuff later. (I gotta get photoshop so when i save my sprites as jps they dont get screwed up =/ right now i just make copys of them all.)


Attachments:
File comment: 1 & 2 go back n forth to make a cool effect. neato
dark globe1 jpg.jpg
dark globe1 jpg.jpg [ 1.19 KiB | Viewed 52 times ]
File comment: On what first glance seems to be a normal astronomy chart, in actuality is a formula for a catastrophic spell.
chart of astral alignment jpg.jpg
chart of astral alignment jpg.jpg [ 1.08 KiB | Viewed 52 times ]
File comment: Black Spellbook, its keeper was sealed inside upon completion.
Black spellbook jpg.jpg
Black spellbook jpg.jpg [ 1021 Bytes | Viewed 52 times ]
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 Post subject: Re: Some stuff ive been working on.
PostPosted: Wed Aug 04, 2010 12:31 am 
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Joined: Sat Jan 26, 2008 3:27 am
Posts: 28
and here is the rest. night


Attachments:
File comment: FOR THE ALE (post war/hunt celebration!)
tankard jpg.jpg
tankard jpg.jpg [ 1.07 KiB | Viewed 52 times ]
File comment: #2
dark globe2 jpg.jpg
dark globe2 jpg.jpg [ 1.19 KiB | Viewed 52 times ]
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