Obviously you are the one that didn't understand what Relic was telling you. In short you don't make friends do shit for you. Thats no friend.
As for the reference to it just being a game, well thats what it was and always was, just a game.
Want to contribute graphics?
Signed,
-Ab
-Ab
Re: Want to contribute graphics?
I have some questions.
1. Can I use animated GIFs? (Stupid Question)
2. Is there any framerate limit or frames limit for GIFs?
3. Is there any secret limit I should know?
I'm not a sprite graphics pro, but I will try to do something decent. >:D
1. Can I use animated GIFs? (Stupid Question)
2. Is there any framerate limit or frames limit for GIFs?
3. Is there any secret limit I should know?
I'm not a sprite graphics pro, but I will try to do something decent. >:D
Hello there! Oops, I mean bye...
Re: Want to contribute graphics?
We havnt decided how many frames out animation will have yet so dont worry about animating something. If you feel you must, we will for sure have at least 3 frames for movement, 2-3 to battle, 1 for standing (possibly a second), and a sitting frame.Zurack wrote:I have some questions.
1. Can I use animated GIFs? (Stupid Question)
2. Is there any framerate limit or frames limit for GIFs?
3. Is there any secret limit I should know?
I'm not a sprite graphics pro, but I will try to do something decent. >:D
Regards
-Relic
-Relic
Re: Want to contribute graphics?
I'm not much to computer drawing, mostly hand drawn things but if you want i cant post some swords that I drew and any one willing can drawn them up as GIfs.
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- Posts:3
- Joined:Jul 13, 2008 6:55 pm
Re: Want to contribute graphics?
Bloodbolts wrote:................???????
It's not that hard to get what i was saying lol. if someone was reading the convo hah. but hey nevermind its gone its over lol. ^_^
Carry on making the game Good luck should be epic.
And you shoulda saved yourself looking ridiculous , you saying that stuff about referring to tibia as "some game" and the other things you said about the real world and 'game world' etc. etc. etc.
We all knew how seriously you ALL (As in you , edana etc etc.)took 'that game' until foul souls was overthrown, come on don't kid yourself Relic. save yourself the time and embarassment in the Future by not saying stuff like that lol.
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- Posts:8
- Joined:Jan 28, 2008 5:15 pm
Re: Want to contribute graphics?
@ Abscess
LOL are you Fuckin stupid ? yeah you dont MAKE friends do shit for you, but that's what friends are there for, to help you out with things.it's what friends do for eachother. rofl. that's all i was saying. you guys took it way out of proportion. i understand the guy is busy with other things and can't contribute. sheesh.
yeah some game you all took a bit too seriously. But yeah, i would act like i didn't, and refer to it as 'just some game' too. haha
and @ unholy whatever the fuck your name is? stfu.
LOL are you Fuckin stupid ? yeah you dont MAKE friends do shit for you, but that's what friends are there for, to help you out with things.it's what friends do for eachother. rofl. that's all i was saying. you guys took it way out of proportion. i understand the guy is busy with other things and can't contribute. sheesh.
yeah some game you all took a bit too seriously. But yeah, i would act like i didn't, and refer to it as 'just some game' too. haha
and @ unholy whatever the fuck your name is? stfu.
Re: Want to contribute graphics?
This is the prime example of why you want it to stay "just a game" otherwise your thought procsess becomes clouded.Bloodbolts wrote:@ Abscess
LOL are you Fuckin stupid ? yeah you dont MAKE friends do shit for you, but that's what friends are there for, to help you out with things.it's what friends do for eachother. rofl. that's all i was saying. you guys took it way out of proportion. i understand the guy is busy with other things and can't contribute. sheesh.
yeah some game you all took a bit too seriously. But yeah, i would act like i didn't, and refer to it as 'just some game' too. haha
and @ unholy whatever the fuck your name is? stfu.
Re: Want to contribute graphics?
Keep this thread on topic. Bloodbolts, I wont censor whatever it is you feel like talking about, but put it in offtopic if you feel the need to insult me any further.
Regards
-Relic
-Relic
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- Posts:8
- Joined:Jan 28, 2008 5:15 pm
Re: Want to contribute graphics?
I wasn't meant to come on here to insult you.just ended up coming up lol. And i kinda have a problem with holding my tongue when people write bs back. But algood i've stopped. =]
its like argueing with a bunch of girls anyways, cbf.
so its like nearly 8 months through 08 now, thought we would have somthing to try out at least by now
just gona make it more excitin' when we do have somthing thou. keep it up.
its like argueing with a bunch of girls anyways, cbf.
so its like nearly 8 months through 08 now, thought we would have somthing to try out at least by now
just gona make it more excitin' when we do have somthing thou. keep it up.
Re: Want to contribute graphics?
Good lord, and I thought this shit only happened on tibia forums... :~
Anyways, I had nothing to do, so I came here to see what was going on, since it's been a while I came here the last time... Mmmm... Anyone can help, right? I've got a question about the graphics then... It is very silly, but I really dislike doing something and then finding out that I did it the wrong way just because I didn't ask about how to do it.
How exactly "realistic" you want the graphics to be?
Since the game style will be 45 degree perspective, I assume it'll be a sort of emulated 3D¹, just like in Tibia, right? Well, it gives us a problem about the light (concerning where it comes from), because depending on how realistic you want the graphics to be, it's really important to set up a "default" light effect for the drawings. It usually doesn't affect items that have their own source of light (E.g. Wand of Inferno in Tibia), but for static things it's important.
I'l probably have more questions later, but right now this is the only one...
Thanks
[]
Thiago
~
1 - For the ones who are not familiarised with the term, emulated 3D is the concept of a 2D drawing made in a way that looks like 3D. It is usually based on a 45 degree perspective put together with a sense of space concerning where an item is displayed. For instance, If you put a box upon a table you, for sure, know that the box has to be displayed above the table, a little bit to the left and up.
The red lines are the square meter limits (sqm limits).
As you can see, even though the box upon the table is in the sqm A, a part of it has to be displayed in the sqm B, and if a lot of items are put upon the box, it's probably going to take the sqm C as well.
I think you knew it, I just didnt think of a better way to explain what i wanted to say...
Anyways, I had nothing to do, so I came here to see what was going on, since it's been a while I came here the last time... Mmmm... Anyone can help, right? I've got a question about the graphics then... It is very silly, but I really dislike doing something and then finding out that I did it the wrong way just because I didn't ask about how to do it.
How exactly "realistic" you want the graphics to be?
Since the game style will be 45 degree perspective, I assume it'll be a sort of emulated 3D¹, just like in Tibia, right? Well, it gives us a problem about the light (concerning where it comes from), because depending on how realistic you want the graphics to be, it's really important to set up a "default" light effect for the drawings. It usually doesn't affect items that have their own source of light (E.g. Wand of Inferno in Tibia), but for static things it's important.
I'l probably have more questions later, but right now this is the only one...
Thanks
[]
Thiago
~
1 - For the ones who are not familiarised with the term, emulated 3D is the concept of a 2D drawing made in a way that looks like 3D. It is usually based on a 45 degree perspective put together with a sense of space concerning where an item is displayed. For instance, If you put a box upon a table you, for sure, know that the box has to be displayed above the table, a little bit to the left and up.
The red lines are the square meter limits (sqm limits).
As you can see, even though the box upon the table is in the sqm A, a part of it has to be displayed in the sqm B, and if a lot of items are put upon the box, it's probably going to take the sqm C as well.
I think you knew it, I just didnt think of a better way to explain what i wanted to say...