Search found 4 matches

by Aspir
Dec 17, 2009 7:23 am
Forum: The Tavern
Topic: Powergaming vs Community/Roleplaying
Replies: 7
Views: 62655

Re: Powergaming vs Community/Roleplaying

That is a good point, and could be worked around by setting a threshold level so to speak, for instance say the level cap is calculated using the average level of all players level 40 and above so all those junk characters that get made and never used won't drag down the server average, however no ...
by Aspir
Jul 29, 2009 7:23 pm
Forum: The Tavern
Topic: Powergaming vs Community/Roleplaying
Replies: 7
Views: 62655

Re: Powergaming vs Community/Roleplaying

I can understand your reasons for not wishing to limit powergaming as most likely it will be the desired option for the majority of Dristins userbase. Regarding PvP, that is one thing which should remain in full without limitation as I hope those players who pose a threat to the community will be ...
by Aspir
Jul 29, 2009 8:13 am
Forum: The Tavern
Topic: Powergaming vs Community/Roleplaying
Replies: 7
Views: 62655

Powergaming vs Community/Roleplaying

Im curious as to how you will limit powergaming and promote Community and Roleplaying, would there be benefits for players hunting in groups, events which will require the community to come together to overcome, for instance I believe raids have been mentioned as well as improved monster AI which ...
by Aspir
Jul 19, 2009 8:18 pm
Forum: The Tavern
Topic: Test accounts
Replies: 39
Views: 80328

Re: Test accounts

Not sure if this thread is still relevant to the test on August 6th, but if it is I'd love to be part of the testing process.