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Tentative test date: 8/6/09 *Updated*

Posted: Jul 10, 2009 4:50 pm
by Relic
Looks like we will be able to do some testing on August 6th. This is going to be some early stuff (yea i know by this time we should be done, kiss my ass :P ) . It's not going to be too in depth as we want to make sure our framework is stable before moving on.

Things we will be testing:
Client Rendering
-Gui, Title screen, fonts, map all displaying graphics properly on various configurations of pc's
-Graphics stability (can the client minimize, resize, etc properly).
-Map refresh is acceptable
-Acceptable framerates

Map/Gameworld
-See other players & are they in their proper positions
-Walking around the map, things that block your movement should actually be blocking your movement

Chat
-Open close channels with other players
-Default channels automatically appear/cant be closed, work properly, etc (default channels will be Local & World for now)
-Proximity chat functioning as expected

Gui
-Interface functions as expected, scroll bars, buttons, text boxes work.

Server
-Misc

If all goes as expected, you will logon to what will eventually be the start location for new players. There wont be much to do as we want to focus on stability (as said). You should be able to walk around and chat and not much else (for now).

We are expecting about a week of testing. Our schedule looks like we will be bugfixing during the day and putting the server online at night. Each night when the server goes up, a new client version will be uploaded also. When we get close to testing, I'll open a Test Server forum and setup a method for bug reporting. I'll also post some more specific information.

Dont get too excited, it will probably be crashing alot, and boring :P

**UPDATE 7/19**
So our planning was pretty poor, my wife has a flight in on the 31st at 7pm, Doug & my wife's mother's birthday is on the 1st, and Doug has to go somewhere on the 2nd. So, we decided to push back to the 6th.

-Rich

Re: Tentative test date: 7/31/09

Posted: Jul 11, 2009 10:08 am
by Shinta
exactly how is that not exciting ? lol i was starting to get all emo cuz i thought you guys gave up. But I deff want to be a tester nice to see ya guys back to work ( lazy ass's. Jk lol )

Re: Tentative test date: 7/31/09

Posted: Jul 12, 2009 11:58 am
by Crispt
sounds good =D

Re: Tentative test date: 7/31/09

Posted: Jul 12, 2009 5:34 pm
by Drakkaro
Progress is a good thing ^ ^

Re: Tentative test date: 7/31/09

Posted: Jul 13, 2009 1:22 pm
by Debukis Ondeteibou
Bout damn time !

Re: Tentative test date: 7/31/09

Posted: Jul 17, 2009 7:29 pm
by Keeper of death
Hey Rich i was just wondering how many people would be able to log on at once cause it might overload your server... idk how many people are hype about the game, but i know my self and 4 or 5 of my friends are very interested in dristin and will be on.
just a thought

Re: Tentative test date: 8/6/09 *Updated*

Posted: Jul 19, 2009 6:38 pm
by Volg Zangief
finally! long time since we last had any news
and yea, how can that not be exciting after a looooong wait
:twisted:

Re: Tentative test date: 8/6/09 *Updated*

Posted: Jul 19, 2009 7:22 pm
by Relic
I updated the first post last night.

Just want to make sure you guys keep your expectations low as we arent going to be testing anything that interesting. When we have monsters, combat, and useable items then you can be excited, but for now just keep everything in perspective ;)

Re: Tentative test date: 8/6/09 *Updated*

Posted: Jul 19, 2009 11:24 pm
by Shinta
To see a game come to life just a little. thats exciting. nuff said

Re: Tentative test date: 8/6/09 *Updated*

Posted: Jul 26, 2009 2:43 am
by Scientist
Keen as, congratulations on getting it up and running!